Hey Pilot,
We released a new update today. It introduces a new temperature system, 9 more items, and adds polish to existing visuals. Let’s walk through the new additions:
Just about everything in Devoid capable of interaction now has a temperature stat. While the addition may seem simple, this system runs very deep. A ton of things in the game can influence or be influenced by temperature. Weapons overheating, snow storms, and item usage to name a few. And that's just the surface level stuff. It goes deeper. Bullets inherit your ship's temp. Flares fail against hot targets, heat-seekers punish overheating and get even deadlier in cold zones. I could go on and on. Temperature leads to some fantastic gameplay scenarios. We look forward to expanding on it for V5.
Grants an aggressive increase in fire rate, but consumes significantly more energy, which overheats your hull.
Cools you down. Which makes it a great stealth item to sneak past enemies who use thermal detectors.
Harnesses the power of the sun to recharge batteries. No need for capacitors with this equipped. Expect to run very hot.
Used to convert heat into cold air. Great for cooling down a hot shuttle. The hotter your shuttle, the more effective it gets.
This attachment circulates cold liquid by projectiles leaving your shuttle. That way you can have cold bullets, and a hot ship.
This filter recycles hot air from the shuttle's exhaust to run hot air past bullets leaving a shuttle’s weapon chamber. This makes it so you can run a cold ship, with hot projectiles.
When used this mechanism will siphon energy from nearby targets, replenishing your own battery. The surge steals energy at speeds determined by the temperature of the 2 targets in an energy chain.
A digital set of cables that transmits signals out to nearby targets. When used it will shock targets in range back to full energy levels. This includes enemies. So be careful.
Ships that are overheating will deal a lot more damage when they have this equipped. The Bloated Battery was influenced by our community. If you want to take part in future discussions, make sure to dock your ship over at the Devoid Discord.
Added by accident. Kept for the chaos. After equipping 2 overclocked CPU’s we realized our fire rate was absurd. Thankfully our abundant use of tradeoffs makes most items self balancing regardless if stacked or not. For example stacking overclocked CPU’s makes your fire rate rapid, but you’ll overheat in like 2 seconds. So only do this if you can take the heat.
- Keyboard Co-Op
- Brightness
- HUD Scaling
These additions just about wrap up V4. We will begin work on the next region. V5 is going to introduce a new biome, stronger enemies, and even wilder items. To stay in orbit, check out our social media for frequent updates on development. Looking to embark into the space dungeon? Fly over to the Devoid Steam page where you can play through the first 2 levels.
-LUMINOUS BITS